ivantohelpyou

Games for a room of phones

No app, no account. One person starts; everyone else joins with a code.

Each game runs on the phones already at the table. Start one, show the code, play.

Play

Duck Duck Goose

The playground game, on phones. Everyone takes a seat on a ring; the picker's DUCK quacks the next phone, GOOSE stops the ring — and the chase is one trivia question, first right answer sits. Two to thirteen people — or one, with computer players.

Start a circle

One-Card Schmuck

The card game where everyone can see your card but you. Phone on your forehead, look around, stay in or fold; the highest card still in wins. A dinner table's worth of people.

Start a table

Answer

Trivia Night

Ten questions, on the room's phones. The host pushes one at a time and reveals the answer, which grades it — every phone learns whether it was right.

Start trivia

Decide

People's Choice

The room votes on its phones. One member one vote, last tap wins, and the tally is the host's to show — nobody sees the standings while the ballot is open.

Open the vote

Gather

Roost

Meet back at the gift shop at 2:40. A place and a time, pushed once and counted down on each phone's own clock; the circle shows who has turned up. No game, no cards — just the round-up.

Circle up

Made by Ivan Schneider — ivantohelpyou.com.
Quack: Jonathon Jongsma, xeno-canto XC62258, CC BY-SA 3.0 · Honk: U.S. Fish and Wildlife Service, public domain.